5/1/2023 0 Comments Openttd autoreplaceKey features include dedicated server mode, freely distributable graphics, music and sounds, canals, aqueducts, shiplifts, autoupdate, clone and autoreplace of vehicles, conditional and advanced orders, higher and larger bridges, as well as flexible roads and tracks. It provides users with maps that are 64 times larger than the original ones, a state-of-the-art AI, as well as multiplayer and IPv6 support. In this simulation and urban planning game, the player has to earn money through transportation of goods and passengers by air, road, water and rail. While it mimics the original gameplay, the title comes with a plethora of new features. Play with the game to experience all the features yourself, or take a look at the Wiki for a more thorough listing and explanation of the features and possibilities available.OpenTTD is an open source clone of MicroProse’s Transport Tycoon Deluxe game, specifically crafted to be used under the GNU/Linux platform. Posting a full list would be futile as it would mean updating this page almost daily, and even then some things might be forgotten. support for other (sized) fonts where the user interface scales based on the font and translation.more hotkeys for even less mouse-clicking.snappy and sticky windows that always stay on top and neatly align themselves to other windows.game speed increase (through fast forward button or by pressing the TAB key).colourful newspaper after a certain date.resolution and refresh rate selection for fullscreen mode.extra viewports to view more parts of the game world at the same time.more currencies (including Euro introduction in 2002). ![]() screenshots can be in BMP, PNG or PCX format (select in game options menu).advanced options configuration window, change settings from within the game.sell whole train by dragging it to the dynamite trashcan.autoscroll when the mouse is near the edge of the screen/window.mouse wheel support (scroll menus, zoom in/out).sorting of most lists based on various criteria (vehicle, station, town, industries, etc.).drag&drop support for almost all tools (demolition, road/rail building/removing, stations, scenario editor, etc).convert rail tool (to electrified rail, monorail, and maglev).Lots of effort has been put into making OpenTTD easy to use. zooming further out in the normal view and zooming out in the small map.framework for custom (user) written AIs.freely distributable graphics, sounds and music.dynamically created town names in 18 languages, plus NewGRF support for additional languages.OpenTTD has already been translated into over 50 languages significant internationalisation support.save games using zlib compression for smaller sizes, while not interrupting gameplay.many configuration settings to tune the game to your liking.drive-through road stops for articulated road vehicles and trams.support for TTDPatch NewGRF features offering many options for graphics and behaviour configuration/modification.presignals, semaphores, path based signalling.reworked airport system with many more airports/heliports (e.g.longer and higher bridges including several new designs, plus fully flexible tracks/roads under bridges.advanced/conditional orders, share and copy orders.the possibility to build on slopes and coasts.clone, autoreplace and autoupdate vehicles.different configurable models for acceleration of vehicles.larger, non-uniform stations and the ability to join them together.autorail/-road build tool, improved terraforming.new pathfinding algorithms that makes vehicles go where you want them to. ![]() in game downloading of AIs, NewGRFs, scenarios and heightmaps.IPv6 and IPv4 support for all communication of the client and server. ![]()
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